3D Chess game with AI agent
The second part is getting a working open-source engine that performs a negamax alpha-beta search with iterative deepening and null move pruning, understanding the code, rules and environment.
The third part of the project is using an Opengl implementation of a 3D-chess board and make an AI opponent controlled using one of our previously mentioned AI agents implementations.
You can download Opengl chess board without AI from here:
To implement your AI agent this will give you a great help: